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Game project 1: Scatter!

Scatter! is the first game project that I had at The Game Assembly and thus my introduction to game development. With Temple Run as our reference game we crafted a story of a roach escaping a very dangerous kitchen...

It was a great experience and a good look at the team work that is needed for making games. For this project I was responsible for character design, creating the mock up and creating props. I also worked in Unity, specifically with light and post-processing. Of the games I have made , I had the most fun playing Scatter!.